Mix and match different abilities and experiment with new builds every run, bringing in different damage modifiers or shield boosts at your every entry. With its rogue-lite nature, players will be able to embark on endless expeditions across procedurally-generated maps, making each playthrough unique. So just blast away to the rhythm of the beat, dodge at the opportune moments, avoid traps, and conquer each level to your heart’s content. Don’t worry about collateral damage – it’s all androids here now, as humans have long been gone. As a twin-stick shooter, players will have to get into the flow and unleash bullet hell on the rooftops of the City of Beats, blasting through legions of hostile robots. The game’s also great to play right before bed which will make you want to have your Switch on your nightstand.Įnter randomly-generated ruins in this rhythm-based world where everything drops to the beat of music. As a twin-stick shooter, the game feels right at home on Nintendo’s handheld hybrid console system. Originally released back in May, City of Beats is finally out on the Nintendo Switch. ![]() City of Beats, the rhythm-based isometric twin-stick shooter, is now also on the Nintendo Switch.
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